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Applicant [v0.2] By YellowArachnid

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YellowArachnid Games released a new game called Applicant and the version is 0.2. The game’s story is about You arrive to rule the country of your dreams, begin perestroika by getting an education, but everything goes a little off-plan, and you begin to look for a balance between preparing for exams,


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earning money and… going wild.​

Developer:YellowArachnidFile Size:119 MBVersion:0.2Censored:NoOS:Windows, Linux, MacLanguages:English

game details

Game Version Changelog:

0.2

Patch Notes:

  • Known bugs removed.
  • Unknown bugs added.
  • Slightly updated translation.
  • Balance adjustments.
  • HUD parameters added.
  • Parameter degradation added.
  • Time limits and day phase tracking added.
  • A timed ending with two outcomes based on intelligence stats has been added – currently in this form.
  • An ending for exceeding the promiscuity stat has been added.

Location changes:

Hostel:

  • The housing system has been changed; cleaning requires 3+ cleaning points. Cleaning spots have been added.
  • Alim character has been introduced – currently at a basic level. He has a repeatable sex scene.

Cafe:

  • Added dialogue with Rada. Rada isn’t the most responsive or kind character when you first meet her; dialogue options depend on your relationship with her. Relationships are increased through work and dialogue.
  • Added coffee from Rada if you have a good relationship. It’s better.
  • Added a random sex event with Rada.

Library:

  • Added character Paula (Paulina) – a modest, responsive girl, Elizabeth’s assistant and Mark’s girlfriend (the leader of the united front of the Brotherhoods and Sisterhoods, currently not very involved). Paulina is responsive, and as your relationship with her grows, more dialogue options will open up. Relationships are increased through library work and dialogue.
  • Added dialogue options with Elizabeth – there aren’t many, but the key one is the ability to ask for “guidance,” which helps keep the character’s promiscuity in check. There is a unique and repeatable opening event. The opening event is repeatable and is balanced. Library work has been rebalanced for balance and overall development, reducing the need to “fish out” events.

Bar:

  • Dialogues with Nick have been added, in a smaller format. One interesting thing is that he trains “work” skills in his dialogues, for example, teaching “waiting” and so on. There’s also the option to wake up in his apartment—this is a setup.
  • Barn work has been rebalanced.

Community Center:

  • Expanded with the addition of Paulina (via dialogue with her). Every evening, Paulina’s group holds gatherings there—five random events that train various skills. One of them is NSFW. In many ways, this is a setup for a future character branch.



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